Tag Archives: MMO

Revisting old games, Part 93: City of Heroes

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I recently jumped back into City of Heroes as it’s gone free-to-play and my vet status meant most of the game’s features were unlocked right up front. CoH is an MMORPG that launched in April 2004 and as anyone who has played one of these games will tell you, MMOs are designed to be massive time sinks. It gets even worse because the typical $15 monthly fee makes you feel obligated to login and do something even if you don’t particularly feel like it because, dammit, you’re going to get your money’s worth! That’s what’s nice about free-to-play (F2P) — you can play as little or as much as you like and saunter along at your own pace. There are usually some things you can’t do without paying (obviously the publisher needs to generate revenue somehow) but it’s easier to fork over $5-10 whenever you feel like it instead of being on the hook for $15 every month or no super hero (or villain) for you!

The best part of the game is probably still the character creator. Here are a few I’ve made recently, as making endless alts is pretty much a required part of the CoH experience. I’ll elaborate a bit on the game’s current incarnation in another post.

Punch Bull

Punch Bull continues the fine tradition of names based on terrible puns. He’s a level 20 super strength/willpower brute. His specialty is punching things really hard. As you can see, his main costume is a boxing outfit, a raging bull, if you will. His tail wags.

Mint Laser

My latest in a series of robot-like characters, Mint Laser is a level 20 beam rifle/electric manipulation blaster. His specialty is shooting things with extremely loud beams of energy. If those things get up in his grill he can switch to punching them with glowing fists of electricity.

His second costume will be something delightfully retro (and extra minty).

Frank Lee Feathered

Finally (for the moment) there is Frank Lee Feathered, a level 14 plant control/earth assault dominator. I originally had given him wings but I found them a bit distracting, so while he looks like an eagle he acts more like an ostrich. Further underlining that is the fact that most of the earth powers require him to be on the ground to work. His second costume will probably have wings.

More on how these kooky characters play and what the game is like with the hybrid F2P/subscription model soon™.

Patches, we don’t need no stinking patches

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Patches are an inevitable part of any MMORPG as the developers push out nerfs, buffs, additional or revised content and of course, fixes. This week two games had patches released that worked in reverse, seemingly breaking more than they fixed.

WoW Insider succintly sums up the latest patch to Blizzard’s World of Warcraft with The disaster of patch 3.0.8. Among the highlights: server-crashing bugs that forced them to shut off the entire PvP zone of Wintergrasp and access to the arenas. Major patches are something veteran WoW players have learned to anticipate with dread. On the plus side, lag-induced deaths are less painful now thanks to the addition of over 60 new graveyards and a buff to ghost run speed.

Meanwhile, the dev team for City of Heroes made the curious decision to push an 80 MB patch live the day before the twice-a-year and incredibly popular Double XP Weekend begins. This thread outlines the many things that weren’t fixed, error-riddled patch notes (a CoH tradition) notwithstanding. Unfixed powers, new features that aren’t actually there and the Virtue server having fits are among the highlights. Also, don’t wear our clothes!

Maintaining a sprawling and gigantic mess of ever-expanding code for a live game is not a simple task and any reasonable player will expect a few bumps along the way but these two examples seem to reflect a growing inability to just get the basics right without screwing something (or many things) up. This is why it’s best to have a diverse gaming library. when your favorite online game goes haywire, you can turn to the ever-reliable alternatives like Solitaire and Minesweeper. Oh Minesweeper, I’ll beat you this time!

Top 20 best-selling PC games of 2008

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Here’s the Top 20 best-selling PC games of 2008. This doesn’t count digital distribution so the results are skewed. Let’s have a look!

1. World of Warcraft: Wrath of the Lich King
No surprise here. World of Warcraft: Poop in a Box would sell a couple million copies. Fortunately the expansion turned out to be pretty good, even if it did actually contain poop (quests).

2. Spore
Incessant hype, lots of controversy (DRM, science vs. toy game design, penis creatures), that Sims-y vibe. No surprise it has sold so well. The Creature Creator probably played a big part in greasing sales.

3. World of Warcraft: Battle Chest
I guess everyone buying #1 would need something like #3 so this is inevitable.

4. Age of Conan: Hyborian Adventures
They recently merged over half the servers but this sold like crazy for a few months. A textbook example of launching an incomplete game and torpedoing your long-term efforts as a result.

5. Warhammer Online: Age Of Reckoning
Four of the top 5 games are MMOs. WAR stopped bragging about its numbers even sooner than Conan and Mythic has been stealthily working on server merges/closures. Will publishers look at box sales or subscription numbers when deciding whether or not to green-light future MMOs? The answer is: more money will be flushed down the drain on expensive persistent-world games that fail to deliver while everyone keeps buying extra copies of WoW (see below).

6. Call Of Duty 4: Modern Warfare
CoD is the new Quake. This game is a year old, which is actually kind of young for a PC title.

7. The Sims 2 Double Deluxe
Way down the list at #7. Shocking! The Sims 3 ships next month. Not so shocking.

8. World Of Warcraft: Wrath of the Lich King Collector’s Edition
A lot of #1s were bought when #8 sold out. Probably going for $5000 on eBay now.

9. Fallout 3
Bethesda successfully revives a series that has been dormant for a decade, a neat trick. Name recognition still matters (or so 3D Realms hopes).

10. World Of Warcraft: The Burning Crusade
Yeah, okay, this has been out for two years now. Do people just buy some flavor of WoW every time they go down the PC game aisle?

11. Call Of Duty: World At War
See #6.

12. The Sims 2 FreeTime
Inevitable Sims 2 expansion, amazingly not in the top 10.

13. World Of Warcraft
There are three dozen SKUs for WoW. Buy all of them, people!

14. Sins Of A Solar Empire
The first RTS in the list (sorry, EA and Red Alert 3) and an impressive debut for Ironclad. Would place even higher if its Impulse sales were counted.

15. Warcraft III Battle Chest
“Hey, I thought it was World of Warcraft!”

16. The Sims 2 Apartment Life
My apartment life included a drunk landlord that tried to burn down the building. This will get recycled some time in the next year for Sims 3 (the expansion, not the torching ways of my ex-landlord).

17. Crysis
Despite murdering hardware, this game has done very well, sales-wise. PC gaming is still doomed though, right?

18. Left 4 Dead
Steam sales would place this a lot higher, I suspect.

19. Diablo Battle Chest
“I thought it was Diablo 3!” Diablo 2 was released in 2000. The most successful Diablo clone since then might be Titan Quest — and the developer shut down after its release. Advice to game companies: Don’t try to emulate Blizzard’s success. Even when your games are good, people will still choose a 10 year old Blizzard title instead. I recommend changing your company name to Blissard Entertainment as an alternate strategy.

20. The Orange Box
Again, Steam sales would lift this higher. Another 1+ year old game but it almost counts as brand new in comparison to some of the others.

A handful of FPSes, an RTS, the Blizzard catalog and the Sims. This was the state of (retail) PC gaming in 2008. I suppose it could be worse. Deer Hunter and Myst clones no longer make the list but it’s a bit scary that games that predate the original Xbox are still in the top 20.

Follow-up: Shacknews has an NPD report that PC retail sales dropped 14% in 2008 to $701 million. Considering that Blizzard generates over a billion dollars per year from WoW alone, I think it’s safe to say retail is providing a picture of revenue that is…less than accurate.