The internet is getting old

I don’t mean old as in tired and passe–though others might make that argument, with some justification–but rather, it’s actually been around a good long while now.

I recall articles in computer magazines (almost as quaint now as the pre-internet days) in 1994 were touting two major developments in the tech world: the forthcoming release of Windows 95 (originally known only as “Windows 4”) and the rise of this new form of online communication known as the Internet.

I was already a regular participant on some BBSes (my roommate in the late 80s had a BBS running off four Commodore 64s) and participated in early forums that were part of FidoNet. Looking back it seems hilariously primitive. You connected to the host, downloaded all of the new messages on the forum, made your replies, then uploaded them and…waited. The conversations were not only not real-time, they weren’t even same-day. It would typically take two to three days for the turnaround. It didn’t prevent people from hurling insults and contributing little, of course, but it helped.

By comparison, my first cable modem and the actual internet–first introduced to me as a separate “premium” service by my ISP–was like stepping into the future. Your connection was always on (!) and you could visit multiple sites at the same time. There were multiple sites!

A big part of the early days for me revolved around gaming and one of the first games I got into online was Tribes, released in December 1998 (I bought it a month later). It got me into a gaming group and I still regularly converse with members of that group twenty years later. Back then I had the reflexes of a thirty-something, so I was already behind the curve, but I held my own. I read a bunch of gaming sites, many of which are either gone now after living on in a zombie state for awhile, like Voodoo Extreme, or have been abandoned after the parent company vanished, like PlanetQuake, which is still up, but hasn’t been updated since 2012 (its parent company, GameSpy, was shuttered the next year).

And then you have something like Blue’s News. Not only is the site still being updated regularly (by the same person, no less), but visually it is unchanged. Yes, the site looks pretty much exactly like it did 20 years ago. It was my home page for a long time, but I haven’t regularly visited any dedicated gaming site since consoles entrenched themselves as the primary way to game. There’s something both admirable and awful about not changing your website design for 20 years (for the record, I find the look today to be pretty ugly. Dense, small text on a dark background is not my idea of readability. On the plus side, the layout is about as straightforward as you can get).

The internet is an inescapable part of our lives now, and much of it is a terrible place. Facebook and Twitter serve as staging platforms for hate, enabling the spread of misery, violence and death. The wealth of information is vast and impossible for any single person to even begin to sift through. You choose your interests, put your faith in Google (or Bing, or DuckDuckGo if you really want to go full rebel) and hope for the best. Sure, you can find stuff through the recommendations of friends, but most of those will come via Facebook, anyway. And there’s always the echo chamber effect, too.

In the olden days the array of content was exponentially smaller. Sites themselves were smaller and updated less frequently. Messages downloaded as pure text at a rate slow enough to read as it downloaded. It wasn’t better, per se, but it was simpler. And in a way, that made it better. Or it created the illusion.

Fun Fact: this site turns 14 years old (!) on February 4th. In my first post I ranted about sites using white backgrounds. How things change. πŸ˜›

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