I have avoided discussing this in much detail, but in brief: I don’t like Liquid Glass. Like, at all. I think it’s glitzy, half-baked trash from people who don’t understand or care about good UI. But author Matt Gemmell put it better on Mastodon:
Liquid Glass is the kind of thing that would happen if someone with no UX design experience was put in charge of design, had no opinions on the matter so asked for suggestions, then approved the ideas from the youngest and least design-experienced people who could implement the most flashy demo.
It is thus, comprehensively and multifariously, Not What Apple (Used To) Do. An emblem of the sickness in the company, driven by moribund leadership, dilute focus, and ever more stagnant insight.
Here’s another thing: the degree of vacillation on design in public betas is disgraceful. About 5% of the time, when you change something due to feedback, it’s because you’re responsive and democratic. The other 95%, some highly-paid and ostensibly professional people did not sufficiently consider what they made. Design is intention and anticipation. Aesthetic fuckery is just playtime. When you then make multiple significant changes in successive betas, it’s no less than rudderless farce.
— Matt Gemmell