Book review: Full Throttle

Full Throttle by Joe Hill

My rating: 4 of 5 stars

There are a few things you need to know about Joe Hill. The first is he does not seem to like happy endings. Happy endings do not make him happy. If you are looking for stories of hope or redemption or reconciliation, you will not find them here in any notable measure. The second is that it doesn’t matter, because Hill writes very good short stories, easily moving from fantasy to straight-up horror and stops in-between, while maintaining a tone and voice that is reminiscent of his famous father’s but still uniquely his own. It is a matter of taste when I say I didn’t care as much for certain stories, not a reflection on the talent and skill used to craft them.

Below are mini-reviews of each story. There are minor spoilers, so the non-spoiler summary is: Read this book if you like weird fiction or horror or have enjoyed any of Hill’s previous work.

“Throttle” (with Stephen King): Written as part of an homage to Richard Matheson, this story twists the premise of “Duel” around, making the trucker the hero. Violent and bloody, it is no pun to say this story moves.

“Dark Carousel”: In the notes, Hill confesses to shamelessly riffing on King in this tale of young adults having fun at the expense of the operator of a rather sinister carousel. The premise is absurd on its face, but Hill makes it credible. The ending is great, too.

“Wolverton Station” answers the question, “What would you do if you found yourself on a train in England that seemed to be filled with chatty, refined..and hungry wolves?” Goofy and gruesome, this is the lightest piece in the collection and is good furry fun.

“By the Silver Water of Lake Champlain” starts off-kilter and kind of ends the same way. It’s a melancholic story about kids finding what may be the corpse of a fabled lake monster that captures the absurd logic of kids. And adults.

“Faun” is a twist on the mystic-door-to-another-world story that encapsulates the lack of happy endings in these stories. The biggest knock I have here is that none of the characters were especially likable, and I felt that hurt the overall effect of the story.

“Late Returns” is about a bookmobile that seems to attract ghosts. Hill weaves together the various encounters with the protagonist’s own struggle to come to terms with the deaths of his parents. One of the best in the collection, vintage Hill.

“All I Care About is You” features a rebellious teenage girl in the not-distant-future and the Clockwork automaton that acts as her personal assistant for an hour (after she feeds a couple of tokens into it). This one I immediately started thinking of how the girl would get her comeuppance after the story ended. This left me more satisfied with the story than I would have been otherwise.

“Thumbprint”: A tough as hell woman returns from duty in Iraq, only to find herself hunted on her home turf. Again, the story is delivered well, but the characters are unlikable.

“The Devil on the Staircase”: I read the ebook version of the collection, which dispenses with the staircase effect of the type found in the print edition. I’m kind of glad I didn’t have to read the story that way. Again, horrible people doing horrible things. This is probably the weakest story for me. It never seemed to generate much heat.

“Twittering from the Circus of the Dead”: A story told through tweets. I’ve done this, too. It’s a fun way to present a story and Hill pulls it off well here, right down to the cheeky ending. The people in this story are not horrible for a change.

“Mums” is a devastating look at a “separatist” family and how their lives come unglued while tending to their farm. Here Hill takes a page from Paul Tremblay, presenting seemingly supernatural elements that could also be explained by addled minds, dreams and such. Creepy and sad in equal measure, it captures a more extreme side of America that has all too often come to the forefront in 2020.

“In the Tall Grass” (with Stephen King) is an old-fashioned horror story about people getting lost in a field of very strange and tall grass. This has King’s prints all over it, to good effect.

“You Are Released” was previously featured in the Flight or Fright collection and remains one of my favorite Hill short stories. It’s a harrowing look at the end of the world as viewed through the eyes of the passengers on a commercial flight. I don’t know if the story resonates more with me as someone who grew up in the shadow of the cold war, but this one really hits.

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Book review: Seconds

Seconds by Bryan Lee O’Malley

My rating: 4 of 5 stars

Seconds, written by Bryan Lee O’Malley, author of Scott Pilgrim vs. The World, is a graphic novel that delights in throwing unintended consequences at its protagonist, an ambitious young chef named Katie Clay.

Katie discovers a notebook and some mushrooms in a secret compartment in a dresser that resides in her suite above the restaurant she works in, called Seconds. The notebook offers the promise to undo something if you write it in the notebook, eat a mushroom, and sleep on it.

Feeling guilt over an accident that causes a waitress to burn her arms in the kitchen, Katie tries out the notebook and mushroom. The next morning the accident has never happened.

From there a spiraling set of complications sets in as Katie tries to fix more and more problems in her life–perceived and otherwise–unaware that there are other forces at work, not the least of which is a very odd girl who seems to roost upon the dresser from time to time, offering cryptic warnings.

The twists the story takes are best read unspoiled, so I won’t go further into the plot, but it honors the tradition of time travel/magic/tech stories where changing seemingly small things can have far-reaching results.

The narration is very much in line with what you would expect from O’Malley, breaking down the fourth well and sometimes even arguing with Katie directly. I love this stuff when it works well–as it does here.

The art takes advantage of the medium, especially as things go sideways and is pretty much a perfect match to the tone and delivery of the characters.

This was an enjoyable “What if?” romp and is, for me, a welcome addition to the sub-genre of using magic/tech to (try) fix the past. Recommended.

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Book review: Following

Following: A Marketing Guide to Author Platform by David Gaughran

My rating: 4 of 5 stars

David Gaughran’s latest on helping writers is a short volume on creating an author platform. With his usual wit, Gaughran cuts away the marketing hype and reassures the reader that an author platform is basically having an established presence online, not some great convoluted thing that would require a team of experts to assemble (though he does suggest outsourcing some aspects). He offers a mix of general and specific advice on what to do, ranging from what social media to focus on (to no surprise, he says Facebook is the one essential due to its reach, even if you may dislike Facebook as a company) to recommendations for hosting and content management systems (CMS)–and again, he not surprisingly recommends WordPress, which is to CMS as Facebook is to social media, though perhaps with less imperiling of modern democracy.

Much like his fourth (and now free) edition of Let’s Get Digital, Following also comes with a link to online resources that Gaughran promises to keep updated, extending the book’s usability beyond what is contained in the text.

For a beginning author, this is a welcome and even gentle way to introduce the idea of establishing yourself on the internet as a writer, even before you have completed your first book. Gauhgran’s advice is sensible and much of it is based on his own experience–learn from his mistakes so you don’t make them yourself! I especially like the tips that seem small or simple, but could have a profound effect (and may come as a relief to the starting writer), particularly in debunking some common beliefs, such as needing a robust presence on every social media platform, or needing to keep an active blog going. For those who have read Gaughran’s other books on writing, it will be no surprise that he pushes hard on building a mailing list.

Gaughran teases the possibility that Following could be expanded in the future (and this would not surprise me, he has an admirable devotion to this set of books), but as is, it is still an excellent and recommended resource to the aspiring author.

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Book review: Let’s Get Digital, Fourth Edition

Let’s Get Digital: How to Self-Publish, and Why You Should by David Gaughran

My rating: 4 of 5 stars

For the most part you can just check out my review of the Third Edition of the book–everything I liked about it has been kept in the fourth edition, so I’ll mainly focus on the changes.

The biggest is that the entire book has been rewritten, so it is not merely updated, but now reflects the market as of 2020, with Gaughran offering additional wisdom he’s gathered in the years between editions.

The comprehensive resources have now been moved from the book to a specific area of his website, which allows Gaughran to continuously update them–a welcome improvement that ironically makes the book more useful even as you set it aside.

Gaughran does make a few assertions that he had not previously (or at least that I don’t recall). The biggest, for fiction writers, is that he flat out says you should write series. It’s just the way of fiction now, and unless you’re already a well-established author or writing non-genre fiction, he maintains it pretty much cannot be avoided. He presents clear arguments for this, but it still makes me sad, because I love one-off stories and prefer them to series. He softens the blow a bit by saying that a series does not have to be literal sequels, but can simply share the same setting or characters.

As with previous editions, Gaughran keeps the tone light but the advice is serious, well-researched and backed by his own experience and the experiences he has heard from other authors.

If you are interested in self-publishing or have just started dipping your toes into the experience, Let’s Get Digital is and remains an excellent introduction to new authors. As before, highly recommended.

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Book review: Show Your Work

Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered by Austin Kleon

My rating: 4 of 5 stars

This is the second book in Austin Kleon’s trilogy of motivational books for creative (and other) types. I read it after the other two, but they can easily be read in any order.

Much like the other books, Show Your Work is peppered with Kleon’s quirky illustrations and art as he provides insights and tips in easily digestible bites. The advice is sound, smart and simple, with each piece built around its own chapter.

This time the focus is on getting your work seen, your presence known and to push aside some long-held conceptions, such as how selling art leads to the corruption of it. One example Kleon points to is how Michaelangelo was commissioned to paint the ceiling of the Sistine Chapel).

The advice ranges from sharing some small part of your process with your audience every day (usually on the social media outlet of your choice) to dispensing with the notion of keeping everything secret, openly sharing how you work, how you do things, so that others can benefit from your knowledge as you may have benefited from the knowledge of others. Kleon is big on community, basically.

This is a good book and a short book, so it’s easy to dip back into it when inspiration or motivation is lacking, or when you feel you are drifting and losing focus.

This one leans more toward creative types, people who make stuff for others to enjoy, but I think anyone who can appreciate the same is bound to get something out of this book.

Recommended.

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Book review: The Nostalgia Nerd’s Retro Tech

The Nostalgia Nerd’s Retro Tech: Computer, Consoles & Games by Peter Leigh

My rating: 4 of 5 stars

Retro Tech provides just what it says on the tin. Starting with systems in the early 1970s, it provides a summary of virtually every video game console and personal computer released up until the debut of the original Xbox in October 2001.

Each summary includes a generous number of photos, sometimes including controllers or oddball accessories, or more mundane things like the power supplies. Leigh offers both an historical overview and also his own personal assessment on each device, which at times stands in contrast to how I saw some of the systems, accounting for the differences in reception between the UK and North American (and in particular U.S.) audiences.

Each summary concludes with a look at three games from each system: The Must-See, the Must-Play, and the Must-Avoid. A lot of the Must-Avoids are typically obscure fare (no, E.T. did not make the list for the Atari 2600–though it does get mentioned alongside the “winner”).

Leigh keeps the writing light and at times droll, never being afraid to call out lemons and questionable marketing of years gone by.

I was struck by the sheer number of systems that came out in the 70s and early 80s. It seemed that nearly everyone tried to get a slice of the video game pie before the famous crash of 1983. While there are systems that never sold well here in Canada that I was aware of–like the MSX computers, there are many listed here that I was utterly unfamiliar with, even leaving aside the UK-specific machines that never made it over here.

For anyone who grew up when these machines were coming out (as I did), this is indeed a heady dose of nostalgia. For others, it serves as a brief and well-illustrated history of the early days of video games and personal computers. In fact, my only real knock on the book is that each write-up only amounts to a page or so. I would love to see a more in-depth look at the same topic. As it is, I was able to tear through the book all too quickly.

Still, this was an enjoyable look back and an easy recommendation for those who would enjoy seeing the sometimes wacky products that came out in the quest for the early gamer’s dollars (or pounds).

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Book review: How to Sketch

How to Sketch: A Beginner’s Guide to Sketching Techniques, Including Step By Step Exercises, Tips and Tricks by Liron Yanconsky

My rating: 3 of 5 stars

Book review: How to Sketch

This book does a good job in covering all the basics when it comes to learning how to sketch. Author Liron Yanconsky brings an amiable style to the subject as he introduces everything a new artist will need to know and need to have. Starting with the correct mindset, he covers some core concerns and requirements, such as accepting and embracing imperfection (you’re learning to sketch, after all), and the essential quality of being curious and seeking variety in what you sketch. He moves on to suggested materials, some basic techniques on how to use your eyes and even how to hold a pencil.

From there, he covers more specific aspects of sketching, including:

  • Perspective
  • Light and shadow
  • Tones and Textures

The final part of the book consists of working from included photos to produce full sketches of people, landscapes and more.

I suspect that at least some may become discouraged as they try to replicate the excellent results Yanconsky shows for each exercise. At times the sophistication required to accurately capture the scenes feels a bit like those old “Learn to Draw” ads that went from a few scrawled lines in the first panel to lavishly illustrated drawings in the fourth panel. Yanconsky addresses this in a way, urging the new artist to focus on sections, to build a sketch piece by piece when there is a lot to draw. His enthusiasm for the topic certainly helps.

As someone who can draw but not really draw well, I found the first half of the book, with its straightforward lessons on the aspects of sketching, to be quite helpful. While I may never been a sketching whiz, this book has helped me in ways that my own bumbling around wouldn’t have.

Recommended.

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Book review: The Dream Interpretation Handbook

The Dream Interpretation Handbook: A Guide and Dictionary to Unlock the Meanings of Your Dreams by Karen Frazier

My rating: 2 of 5 stars

This was a bargain purchase, using my two criteria for such:

1. Is the book on sale?
2. Is the subject interesting to me?

If the answer is yes, I buy and take my chances if I am not familiar with the author.

I came away disappointed here, for a few reasons. While the book is competently written and is logically divided into two parts, the first being some background and historical analysis of dreams, and the second being a dictionary that defines possible meanings to specific dream events/objects, it ends up having a little too much woo in it and also comes across as a bit facile.

As an example, it’s stated that if you dream about aliens, you may be feeling alienated. I mean, really? Many of the scenarios fit into this kind of literal interpretation, which may make “sense” but also doesn’t require an entire book to illustrate.

In the end I just wanted more and maybe that’s not realistic when it comes to dream interpretation. The author emphasizes repeatedly that you may want to check your personal frame of reference before seeking more universal symbols/meanings to your dreams. This makes sense, but it even further diminishes the value of offering dream interpretation. And a lot of it just comes down to “you may be anxious about [thing]”, unless it’s a dream in which you are flying, one of the apparently few positive dream experiences anyone has.

I have not read other books on dreaming, so I don’t know if this work is representative of the overall body of dream interpretation, and to give author Karen Frazier credit, she provides a decent list of other sources to check out.

Still, I didn’t feel like I got much out of this and can’t really recommend it.

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Book review: Ruined By Design

Ruined by Design: How Designers Destroyed the World, and What We Can Do to Fix It by Mike Monteiro

My rating: 4 of 5 stars

Mike Monteiro is angry, angry at design, angry at designers he feels are complicit in the design that has ruined things, but he is especially angry at Jack Dorsey and Mark Zuckerberg for their leadership at Twitter and Facebook, respectively.

In recent months (July 2020 as I write this; the book was published in 2019) both social media platforms have taken a few steps to enforce what rules or standards they may have, notably when it comes to the content that Trump posts, but I suspect these minor actions would do nothing to curb Monteiro’s ire—and it really shouldn’t, if you buy in even a little to his central premise.

That premise, presented with enthusiastically crude language, is pretty straightforward: Designers have aided and abetted social media platforms into becoming wretched hives of scum and villainy, by simply doing the work asked of them without questioning it, by never objecting, by never “becoming the change.”

In the introduction, Monteiro lays out his take on the world in general and social media in particular:

“We designed the combustion engine that led to global warming (climate change deniers can just stop reading right now). We designed the guns that kill school children. We designed shitty interfaces to protect our private information. We designed the religions that pitted us against one another. We designed social networks without any way of dealing with abuse or harassment. We designed a financial incentives system that would lead Mark Zuckerberg to assert what’s good for the world isn’t necessarily good for Facebook; and lead Jack Dorsey to believe engagement was a more important metric than safety. Either by action or inaction, through fault or ignorance, we have designed the world to behave exactly as it’s behaving right now. These are our chickens coming home to roost.

The world is on its way to ruin and it’s happening by design.”

From here, Monteiro splits his effort between listing the many crimes committed by design (both literal and figurative—a go to example is the engineer at Volkswagen who was “just doing his job” when he programmed the software that would fake diesel emission test results—and went to prison for his efforts after the scandal broke) and offering possible solutions, with a mix of hope and humility. He doesn’t claim to have all of the answers, but he’s willing to put stuff out there, if only to get conversations started.

Framing design as a political act, Monteiro agitates for change from within (unless you work at Twitter or Uber, he advocates outright quitting those two companies), for designers to question decisions that will lead to bad design or worse, deliberately deceitful or malicious design, to find and work on diverse teams, to use the role of designer to stand up against dark patterns, ethically questionable decisions on handling data and so on.

Monteiro is a UX designer with over 20 years of experience and beings immense passion to Ruined By Design. It’s obvious he deeply cares about design and how it has changed the world for the worse. He admits he may lack precision in language—citing his use of “nickel words”—but his ideas are clearly presented, and argued in extensive detail. It’s hard not to root for what he calls for.

The book is aimed directly at designers and though Monteiro uses a broad brush to indicate just who might qualify as a designer, I am not part of this audience. The closest I get to design is choosing a font for the body text on my blog and I am assuming that I am not making the world an actively worse place by choosing Roboto Slab over Helvetica. But even though this book is not aimed at me, the arguments are so compelling and accessible, and apply to so much of what I interact with on a daily basis—that so many of us interact with on a daily basis—that I find myself recommending it unreservedly.

There is a lot to chew on here, and Mike Monteiro does an excellent job in both illustrating the problems design has caused, and the possible solutions that may mediate the damage done.

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Book review: The Amityville Horror

The Amityville Horror by Jay Anson

My rating: 2 of 5 stars

Book review: The Amityville Horror

This was actually a re-read, though I should note that I originally read this book in 1979, when I was 13 years old. My perspective has shifted a wee bit in the intervening 42 years, though my love for schlocky horror remains unchanged.

I have been in a reading funk these past few months because my usual reading time–an hour-long commute to work–was suddenly gone, thanks to the global pandemic. I found it hard to work reading back into my new routine, though on the plus side I am finally getting more sleep.

As I cast about for the book that would get me going again, I looked over a few ancient paperbacks I’d kept and among them was a yellowing copy of The Amityville Horror, its now wrinkled cover still asserting “A True Story.”

When the paperback first came out, I immediately snapped it up and read it in a blur, drawn in even more than normal due to the alleged authenticity of the story being told. As I re-read I began recalling the details, but what was once a scary read now seemed tame, and my mind turned to the gaps, disputes and lawsuits that followed in the wake of the book’s original publication.

The story is simple: A young family moves into a huge old Dutch Colonial on Long Island in December 1975 and 28 days later flee in terror, convinced the house is possessed by evil spirits or demons. But what seems like an improbable series of increasingly weird and menacing events is really more the story of a young family in trouble and how they may have enhanced what happened at 112 Ocean Avenue (and yes, you can easily recognize the house on Google Maps even today) in order to extricate themselves from a series of bad decisions.

The real horror here is bad finances. While author Jay Anson (who died only a few years after publication) may not have done so intentionally, he sprinkles the story with enough clues to suggest a non-occult origin at the root of the Lutz family’s problems: a combination of over-extending themselves financially, moving into a new home and neighborhood just a few days before Christmas, and integrating a new family, as Kathy brings in three children from a previous marriage.

On the one hand, you get a priest coming to bless the house and alleging that he heard a male voice tell him to “Get out!” On the other, George’s surveying business struggles with finances, and is due a visit from an IRS agent. The five-year-old daughter Missy reports an invisible friend named Jody, who she describes as a pig and cloven hoof prints are found in the snow outside a window–but records show no snow on the ground on the day in question.

The main thrust of the story revolves around perfectly mundane tensions–the two boys fight, George becomes obsessed with keeping the rattling old house warm by constantly stoking the fire, and Kathy plays referee, keeping the factions together as best she can.

The demonic manifestations are, for the most part, also mundane–odd noises, doors and windows opening or closing on their own, the persistent chill in some rooms. Others seem stranger–a large ceramic lion in the living room seems to shift position on its own–but could be easily explained without invoking a catalog of demonic influences.

The weirdest stuff–seeing the red eyes of the pig Jody in a window, or a white hooded figure standing menacingly at the top of the stairs–defy logical explanation, but also present themselves with no evidence at all, just “this is what happened, yep!”

Did the Lutzes leave after 28 days because they feared for their family’s safety? Maybe. Or did they leave because they had gotten in over their heads and needed to hang their sudden decision to cut and run on a cover story and the more sensational the better? I know which seems more plausible to me, and it has nothing to do with psychic manifestations.

Putting aside the veracity of the events, is this an entertaining story? Well, not really. Because Anson is working with real people and some actual verifiable happenings he is constrained a bit. The story is told in straightforward fashion, which may make it seem more authentic, but also results in a somewhat bland presentation. How can the sudden sound of a marching band in the living room in the middle of the night come across as unremarkable? You will find out here. On the plus side, it’s a quick read at only 300 pages for the paperback version (at least the one I have from 1978).

What I may have most enjoyed from re-reading this book in 2020 is how it now serves as a chronicle of life in the mid-70s. Some of the most fascinating details are the smallest–people having to phone from their homes to reach others, and needing the other person to pick up right away, as even answering machines are not to be found. Cash is used to pay for most things. Everyone smokes. George has to drive to another city early on a Monday to get to a bank, so he can transfer funds to cover a check. Now imagine all of these people dressed in typical fashions of the time. Yes, amazing.

Overall, The Amityville Horror is not something I recommend, except as an historical slice of urban 70s horror for the most dedicated.

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Review: Save the Cat! Writes a Novel

Save the Cat! Writes a Novel

Save the Cat! Writes a Novel by Jessica Brody

My rating: 4 of 5 stars

The Save the Cat series of books is aimed primarily at screenwriters, but in this case Jessica Brody has reworked the formula for novel writing.

The book, as befits one concerned about plot, is well-structured, with sections designed for easy reference after the initial read-through. At its core, Brody puts forward that there are 10 core plots that are used in pretty much all successful stories (note that this success is oriented toward readers more than critics, hence the inclusion of novels that have received what some might call unkind reviews, such as Dan Brown’s The Da Vinci Code.

In the first chapter Brody describes how we are wired to respond to certain types of stories and covers the usual concerns over “How can I be daring and original if I’m following a strict plot outline?” by saying nothing is really original, but all authors have their own voices and style that separate them from other writers.

The next ten chapters are devoted to an explanation of the specific plot type, covering three essential requirements for each, followed by a “beat sheet” (beats are a big thing in the Save the Cat world) for a specific novel, explaining how it conforms to the particular plot type in question. This is followed by an even more precise summary of the beat sheet, handy for quick reference.

The final chapter is a general set of common questions Brody has addressed in related workshops, along with answers, ranging from the basics of “Where do I start?” to handling multiple narratives. Brody also provides templates on a website that serve as virtual corkboards for plotting (for those who don’t want to use actual corkboards). In all, the information is detailed, but presented in a light, informal style that will be easily accessible to young or new writers, as well as those who have yet to plot their way out of the proverbial wet paper bag.

You can get an idea of the tone of the book by observing some of the plot types discussed:

  • Whydunnit
  • Dude with a Problem
  • Buddy Love
  • Monster in the House

All of this may sound very rigid–and it is. Brody does allow that some bending of the rules may be allowed, but that overall these plots, their associated acts, scenes, and overall beats, must be followed to achieve the effect they are meant to have on that primitive part of our brain that responds so well to structured tales.

If you believe in the power of plotting, this is an excellent primer on how to write a novel using any of the ten specific plots discussed. As Brody mentions, it also works well for those trying to fix a work in progress.

For new writers or those who have a tendency to send their initially sound novels upon the rocky shoals of “I don’t know what happens next”, this is recommended.

P.S. “Save the cat” is a reference to how an unlikable main character should do something to show they have a good side or some merit, such as…saving a cat.

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Book review: The Happiness Equation

The Happiness Equation: Want Nothing + Do Anything = Have Everything

The Happiness Equation: Want Nothing + Do Anything = Have Everything by Neil Pasricha

My rating: 3 of 5 stars

I saw Neil Pasricha at The Art of Leadership in Vancouver in December 2019, and he is a passionate, funny speaker, one of those captivating personalities who compels you to buy-in what they’re saying through their enthusiasm and exuberant delivery.

In book form the effect is muted, so it’s easier to sit back and ask yourself, “Is this really god advice?” Of course, one of the things Pasricha writes about in the quest for happiness is to ignore advice. Except sometimes you can listen to it.

A lot of the book trades on this line of thinking—take what you need for you, discard the rest. Be true to yourself, above everything else, and a lot of the happiness that eludes you will fall into place on its own, or at least more readily than it would otherwise.

One of the things Pasricha mentioned in his talk that he doesn’t really address in The Happiness Equation, is his view of smartphones. He describes them as “poison”, strongly urging everyone to drastically scale back how much—and for what reasons—they use them. This does tie in with one of the broad philosophies of the book—to be authentic, to not do things to curry favor or approval of others (“This post is sure to get lots of likes!”) but to just be yourself, flaws and all, because this is the foundation of being happy.

It makes sense, really. If you can’t accept who you are, how likely are you to be happy? Pasricha’s advice (which you can accept or reject as appropriate, of course) ranges from the simple (put your gym clothes within easy reach to make it more likely you’ll actually change and go to the gym) to things people would want to consider very carefully—like, how happy is your significant other? Are they dragging you down? Are you better off leaving them?

A lot of the rest of the tips are basically about shutting off access and focusing. He rightly points out that people are easily distracted and tend to multitask poorly. He encourages people to apportion the time to check things like email to a minimum, to “unplug” as much as possible, what some might see as a kind of digital detox. It’s actually pretty appealing, but I say this as someone who works in IT and has started to have had my fill of the same.

At times funny and sometimes a little awkward, there’s a lot to recommend in Pasricha’s approach to achieving happiness, even if some of his declarations are bound to surprise or even shock. He believes retirement is a bad thing and points out that it’s mostly a modern invention, and the argument is compelling. He isn’t suggesting 85 year olds should be working 40 hour weeks, but more that to stay happy, people need to keep doing things and feeling productive, no matter what this things may be.

I’ll revisit this book over time to see how some of its advice plays out. It’s not perfect and Pasricha openly encourages the reader to discard the things that won’t work for them, but there is enough here to at least shake things up a bit and see what happens.

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