Vacantly staring (bonus: UI discussion and Mastodon clients)

For the past week or so, my brain has just not been cooperating with this blog. Giving myself permission to write about anything I want here was liberating, but even that freedom hasn’t been enough the past few days. I stare at the blinking cursor, and then I feel my mind drifting off, not to some great blog topic, but just weird little mundane things and thoughts. Nothing that I’d want to share in this space.

I do have a backup–a collection of blog ideas saved in Obsidian. But a lot of the topics I’ve jotted down no longer appeal. A lot of them are Apple kvetching, and I exceeded my quota on that at least 50 years ago.

So I end up doing these meta posts.

Oh, I just thought of a topic: Mastodon clients!

Mastodon is the only social media I use semi-regularly right now and I like it because:

  • No ads
  • No “reels” or other unavoidable short form videos
  • No algorithm–I only see the people/orgs I choose to follow
  • Not overwhelming. I like that I can easily keep up with what I’m following. It feels cozy and approachable.

I also don’t visit Mastodon on mobile. It’s strictly on my Mac or PC. On the Mac, I use the Mona app, which is a one-time purchase (hooray) and works well. On Windows, I use an alternate web version currently in alpha called Elk. It improves on the web interface and is pretty good, with only a few minor shortcomings. Still, I’d rather use a dedicated client, but all the Windows clients seem to have some flaw, the most common of which is they are ugly as butt. Windows apps don’t have to look ugly, but so many do. Every Mastodon client I’ve tried has been butt ugly. So I use Elk.

I don’t know why, exactly, the odds of a Mac app looking better than a Windows app is so high, but I suspect that it has something to do with the Mac GUI always being “good” and remaining fairly consistent over the years, with few dramatic changes. There’s a polished kind of consistency.

With Windows, well, just look at the GUI for different flavours:

  • Windows 1.0. I mean, yikes. But it was also 1985.
  • Windows 3.0. Pretty slick for the time, but crude by today’s standards.
  • Windows 95. Pretty decent, really.
  • Windows XP. Changed pretty much all UI elements in a way some liked, but others didn’t, feeling it was too “cartoony.”
  • Vista. Ignoring the initial quality of the OS, it again completely revamped the look, giving everything a pseudo-3D effect and having a glossy, reflective sheen to it.
  • Windows 8. Another complete change, flattening everything and subbing in garish colours and simplified icons.
  • Windows 10. A hybrid of 7 and 8 that reverses some of 8’s design.
  • Windows 11. A refinement of 10 that again changes the look of many elements, though perhaps not as dramatically as before.

Basically, if everyone followed the design language of Windows 11, apps would look pretty good. But a lot of apps seem to be weird hybrids of older versions of the OS and that’s when you get butts meeting the ugly.

Oh well. In the end, we’re seeing fewer native apps on both Windows and Mac as more devs use tools like Electron to make apps that look and feel the same (and don’t feel particularly native) on all platforms. I guess that’s the future.

Good design: The Design Lobster newsletter

I figure it’s time to accentuate design that works, not just design that stinks.

The first is simple:

The Design Lobster newsletter by

You can read and subscribe (it’s free!) here: Design Lobster on Substack

Here’s what I like about it:

  • Ben Strak seems like a genuinely nice guy
  • It’s concise–no filler or fat here. Every week, Ben discusses:
    • One question
    • One object
    • One quote
  • Each newsletter has a theme, with interesting and/or quirky examples from history

Check it out!

The “cash cow” model for apps

UPDATE, December 15, 2021: I've retroactively added this post to the Good Design category.

Drew McCormack has an article on Medium from January 15, 2018 in which he explains the rationale behind the somewhat unorthodox purchase options for the Mac/iOS note-taking app he helped create, called Agenda.

It’s a hybrid model that is related to, but not the same as the dreaded subscription model. Even more now than before, we are seeing signs of subscription fatigue from users–something that must be weighing on the minds of Apple’s executives as they get ready to unveil multiple new subscription services at their event tomorrow. McCormack cites the example of Ulysses, pointing out how people have gleefully torpedoed the average rating for the app by one-starring it solely for switching to a subscription model.

And I think that’s valid. It is and should be a dealbreaker. Ulysses’s devs may go on about how it only costs the equivalent of a Starbucks coffee per month, but their subscription doesn’t exist in a vacuum, it’s one of many apps to now demand a subscription simply to use it. The subscriptions add up and eventually the user will say, “No more” and may even start cutting back. In the case of Ulysses, there are plenty of other writing apps out there that do not charge a subscription fee for use. (Note: As I’ve also reported, I finally gave in and reluctantly subscribed to Ulysses, but only after holding out for 18 months. And my loyalty will only last until I find a better non-subscription writing app.)

This leads into what Agenda is doing differently, and it’s an approach I really like, and hope that other developers will adopt it (maybe some have–it’s been over a year since the blog post was written).

Agenda is free to use–there are no ads, no up-front costs, no subscription. There are, however, a set of premium features that require in-app purchase. This purchase gives you permanent access to the premium features, along with any added over the next 12 months. You can keep using this version of Agenda forever and never pay again. If a new premium feature or set of features comes out after the 12 months has lapsed, you make the same in-app purchase and get those features and any others added for another 12 months, again keeping them permanently.

My only quibble is the actual price–$35 is not a ton of money, but it does seem expensive for a note-taking app. Also, the Mac and iOS versions must be purchased separately.

Still, I think this is an excellent way to avoid subscriptions, while still allowing for an ongoing stream of revenue for the developers, and I’d like to see it adopted more widely.

Maybe if Ulysses switched over to this model they would finally rid themselves of the plague of the 1-star reviews.